PENGENALAN DASAR APLIKASI AUTODESK MAYA DALAM PEMBUATAN ANIMASI 3D

Victor Daedatus Taneo (1)
(1) Universitas Amikom Yogyakarta, Indonesia

Abstract

ABSTRACT


The current era of world development is very rapidly developing. One of the most striking things in this development is the development of technology and this is also related to technological developments in the field of animation and is very much in demand by millennials. This also triggers one of the fields that is in great demand and utilizes a lot of animation in the world of advertising and advertising. This happens because the information channeled through animation is interesting and easily understood by listeners. The process of making animation also requires concentration, understanding the concept of the design and must have full concentration in working on the project to be made. In making animation, it also requires the name of the application or tool to run and process what we have designed. In the world of animation, there are many applications that can be used, one of which is the Autodesk Maya application. This learning activity will introduce the basics of using the Autodesk Maya application for making 3D animation. This activity will take place at Amikom University Yogyakarta, which is a place to learn and prepare for a higher level, namely the world of work.


Keywords: Animation, Tooling, Information, Autodesk Maya Application, Learning

Full text article

Generated from XML file

References

Anon. n.d. 3D Animation for the Raw Beginner Using Autodesk Maya Second Edition.

Muhammad Yamin, dan. n.d. PENDIDIKAN BERBASIS TEKNOLOGI INFORMASI DAN KOMUNIKASI.

Rahayu, Novi, Agusdi Syafrizal, and Sekolah Tinggi Ilmu Administrasi. 2022. ANIMASI 3D GERAKAN SHOLAT MENGGUNAKAN TEKNIK RIGGING.

Rahmawati, Atika Dwi, Muhammad Turhan Yani, and Rr Nanik Setyowati. 2023. “Pengembangan Animasi 3d ‘KESUBA’ Untuk Meningkatkan Hasil Belajar Dan Nilai Karakter Peserta Didik Kelas IV MI Bahrul Ulum Surabaya ARTICLE INFO ABSTRACT.” 4:325–32.

Zebua, Taronisokhi, Berto Nadeak, and Soni Bahagia Sinaga. 2020. “Jurnal ABDIMAS Budi Darma Pengenalan Dasar Aplikasi Blender 3D Dalam Pembuatan Animasi 3D.” Agustus 1(1):18–21.

Akhmad Rif’at Nur El Ein, Martadi.2023. ” PERANCANGAN AUGMENTED REALITY SEBAGAI MEDIA PEMBELAJARAN MENGENAL TATA SURYA DI MASA PANDEMI”

Binti Fauziah Salleh, Md Shaharuddin Salleh.2020”Pembangunan Aplikasi Pembelajaran 3D Maths Untuk Topik Bentuk Geometri 3 Dimensi Berasaskan Android”

F. Presetyo.N,Kusrini,Taufic L.E.2019”PENERAPAN AUGMENTED REALITY TECHNOLOGI PADA MUSEUM SANGIRAN DAN ANALISIS INVESTASI”

Poobalan Nagavalli , Zaharudin Rozniza , Yeun Voon Ting.2019” Penggunaan bahan multimedia interaktif 3D animasi (‘scratch’) dalam kaedah pembelajaran teradun terhadap minat dan pencapaian murid Tahun 5 bagi mata pelajaran Sains”

Artaty Selly Zega, Zulfiqar Naufal Shibghatullah.2020.” Dynamic Rigging Menggunakan Expression pada Maya 3D”

Winarja, Suyanto M., Nasiri Asro.2020” Analisis dan Optimasi Rendering pada Autodesk Maya dengan Menggunakan UE4”

Authors

Victor Daedatus Taneo
ztrezotaneo@gmail.com (Primary Contact)
Taneo, V. D. (2023). PENGENALAN DASAR APLIKASI AUTODESK MAYA DALAM PEMBUATAN ANIMASI 3D. MUST: Journal of Mathematics Education, Science and Technology, 8(2), 87–94. https://doi.org/10.30651/must.v8i2.20630

Article Details

Similar Articles

<< < 1 2 3 4 5 6 7 8 9 10 > >> 

You may also start an advanced similarity search for this article.