TANEO, Victor Deodatus. Penerapan Teknik Rigging pada Objek Animasi 3D menggunakan Aplikasi Autodesk Maya: RIGING PADA 3D ANIMASI. MUST: Journal of Mathematics Education, Science and Technology, [S. l.], v. 7, n. 2, p. 232–238, 2022. DOI: 10.30651/must.v7i2.20643. Disponível em: https://journal.um-surabaya.ac.id/matematika/article/view/20643. Acesso em: 11 oct. 2026.